Is there going to be any event for easter? Bunny invasion or something? They didnt show anything in the livestreams and it is already easter
↧
Easter in trove
↧
hackers are in the game and stole my stuff
my 2 quad frge and my two costumes i was gonna sell and he just took them and gave me a sign that said thanks for costumes what do i do
↧
↧
The big giveaway is here!
Remember me from the last giveaway?, my leader is hosting a new one!
![]()
Feeling unlucky?,don't worry, we have 15 prizes to roll
Not enough?, well, we implemented a new "sub luck" system! If you want a little more chances you can subscribe to get an extra entry in the giveaway (we made this as a way to give something to our subs without making that awful "only subs" rule)
Hope you like it, we are growing and our giveaways too!

Feeling unlucky?,don't worry, we have 15 prizes to roll
Not enough?, well, we implemented a new "sub luck" system! If you want a little more chances you can subscribe to get an extra entry in the giveaway (we made this as a way to give something to our subs without making that awful "only subs" rule)
Hope you like it, we are growing and our giveaways too!
↧
The big giveaway is here!
Remember me from the last giveaway?, my leader is hosting a new one!
![]()
Feeling unlucky?,don't worry, we have 15 prizes to roll
Not enough?, well, we implemented a new "sub luck" system! If you want a little more chances you can subscribe to get an extra entry in the giveaway (we made this as a way to give something to our subs without making that awful "only subs" rule)
Hope you like it, we are growing and our giveaways too!

Feeling unlucky?,don't worry, we have 15 prizes to roll
Not enough?, well, we implemented a new "sub luck" system! If you want a little more chances you can subscribe to get an extra entry in the giveaway (we made this as a way to give something to our subs without making that awful "only subs" rule)
Hope you like it, we are growing and our giveaways too!
↧
[New player Warning]Stop Assuming everyone is Mastery 250+ when Suggesting...
...it's annoying to see to say the least.
Going through threads seeing NEW players asking for optimal stat build for LL/Rev/TR/whatever...
Seeing the answers and suggestions they get is so furstrating to see. Why?
Example.:
Most ppl like to Link:https://docs.google.com/spreadsheets...#gid=832101009
A few of us probably know this site... The issue with it and it's "optimal" stats is... That it assumes every players is 250+ Mastery.
And ppl keep suggesting M.DMG / P.DMG on face... on FACE. What the hell. That's far from being optimal for a new player.
Why? let's do some math here:
New player MR50
Veteran player MR250
Each point of Mastery is +0.5% max HP.
with a 200 MR difference between the two players... that's a +100% max HP boost advantage for the Veteran player...
Sure with that amount of Bonus %HP rolling DMG on face is optimal...
But a NEW player running around with DMG on Face instead of %HP will have... 16-19k HP?
Can you honestly say 16-19k HP is optimal for U6?
"But noob, when they are full Radiant things change!" <--- No. I've gave my full Rad gear to my friend for testing purposes. He had 27k HP. That is simply NOT enough and NOT optimal.
So please, as a fellow Veteran player. STOP suggesting BAD stats for new players.
They want to advance in the game too. Telling them to farm out 200+ Mastery when they could have just lose a tiny dmg and get MUCH more survivability with 1 stats swap is pure dumb.
Going through threads seeing NEW players asking for optimal stat build for LL/Rev/TR/whatever...
Seeing the answers and suggestions they get is so furstrating to see. Why?
Example.:
Most ppl like to Link:https://docs.google.com/spreadsheets...#gid=832101009
A few of us probably know this site... The issue with it and it's "optimal" stats is... That it assumes every players is 250+ Mastery.
And ppl keep suggesting M.DMG / P.DMG on face... on FACE. What the hell. That's far from being optimal for a new player.
Why? let's do some math here:
New player MR50
Veteran player MR250
Each point of Mastery is +0.5% max HP.
with a 200 MR difference between the two players... that's a +100% max HP boost advantage for the Veteran player...
Sure with that amount of Bonus %HP rolling DMG on face is optimal...
But a NEW player running around with DMG on Face instead of %HP will have... 16-19k HP?
Can you honestly say 16-19k HP is optimal for U6?
"But noob, when they are full Radiant things change!" <--- No. I've gave my full Rad gear to my friend for testing purposes. He had 27k HP. That is simply NOT enough and NOT optimal.
So please, as a fellow Veteran player. STOP suggesting BAD stats for new players.
They want to advance in the game too. Telling them to farm out 200+ Mastery when they could have just lose a tiny dmg and get MUCH more survivability with 1 stats swap is pure dumb.
↧
↧
Bug? / Always Offline
I appear offline to my friends in their friends list, even though I am not on /dnd or /hide. Would like to see if this can be addressed so people I enjoy playing with know that I am available to play.
Thanks
Thanks
↧
request(trovesaurus) up to date possible stats per item type sheet
Hi all^^
I was wondering what stats can be possible on what items, i found a sheet but that is outdated, trovesaurus still displays lasermancy on masks while it has been discontinued under masks, the other sheet displays knockback while knockback has entirely been discontinued...
I'd like a fair guide to know what masks, hats, guns, bows, swords and staffs can have as 1,2,3 and 3th stats... :3 So i could figure out how i'll forge my items before starting :)
This is the sheet with outdated values on redit: https://www.reddit.com/r/Trove/comme...forging_guide/
This is trovesaurus's outdated sheet: (oh, doesn't seem "this" outdated after all :o ) http://www.trovesaurus.com/page=265/...ent-stat-rolls MAybe it would just need a re-brush splitting masks and hats totally (Even if it's repetitive)
I was wondering what stats can be possible on what items, i found a sheet but that is outdated, trovesaurus still displays lasermancy on masks while it has been discontinued under masks, the other sheet displays knockback while knockback has entirely been discontinued...
I'd like a fair guide to know what masks, hats, guns, bows, swords and staffs can have as 1,2,3 and 3th stats... :3 So i could figure out how i'll forge my items before starting :)
This is the sheet with outdated values on redit: https://www.reddit.com/r/Trove/comme...forging_guide/
This is trovesaurus's outdated sheet: (oh, doesn't seem "this" outdated after all :o ) http://www.trovesaurus.com/page=265/...ent-stat-rolls MAybe it would just need a re-brush splitting masks and hats totally (Even if it's repetitive)
↧
Quests Not Showing Up Anymore
My quests aren't showing up anymore. Yes, I tried turning the settings showing the quests on and off, and couldn't find anything else that was helpful as to fixing this issue. I heard something about refreshing the cache and I don't know what that is or how to do that. Please help, the last quest I completed was the first or second quest in the sky area. Please someone help, this problem is really annoying the hell out of me!
↧
selling s4 rings
mh/hr 100k
md/mf 80k
pd/ch 40k
/w me in game @Rng
md/mf 80k
pd/ch 40k
/w me in game @Rng
↧
↧
Wts or wtt max rad face mh/as
MAX RAD FACE
6969 Max Health
26 Atk Spd
895 Phys Dmg
3700 Health Regen
looking to trade for flux or for a max rad face with mh/cd
6969 Max Health
26 Atk Spd
895 Phys Dmg
3700 Health Regen
looking to trade for flux or for a max rad face with mh/cd
↧
Stormlord (Class Idea)
Ok so it's pretty stormy and dark atm where I am and I was in the shower so yea this is what I came up with in 5 mins.
This class can either be a tank class when 1 is toggled off with high health and low damage or can be high dps with it toggled on this will bring new gameplay and bring a challenge it is also multipurpose so you can run u6 or do high level st or new u7/8 upcoming in MoP.
Base health- High
Base damage- Low
Attack speed - Moderate
Weapon- Sword and shield
Does have energy
Passive: ThunderClap - There is a 15% chance you will create a sudden shock on the hit of a enemy making a aoe on the ground ( the ground will turnblue and have little bolts of lighting) which staggers enemies and deals moderate dot.
M1: Swing- You hit your enemies with you broad sword.
M2: Energy Shield: You throw a shield of energy at a enemy dealing 300% damage if there are other enemies around it will arc to them (up to 4-5) the more enemies it hits the lower the damage by 10% for every other enemy (the originally enemy that got hurt will still receive the full 300% damage). 50 energy
1: Electrify- You immune your sword with lighting at the cost of 50% health the more health you have the more damage you gain. ( This means your total health will be halved and base damage increased it can be toggled off but your health has to regen). toggling cost 25 energy
2. You get angry so angry you start to fume and create a storm cloud above you damage enemies if a enemy is killed by a strike (from the cloud) any enemies to stand near it have a chance to get a arc zap from the zapped enemy (which will continue to stand up and look like it got electrocuted. 75 energy
Thanks for Reading and I am wanting feed back cause it does sound pretty op. And i need the maths on how 1 would work *cough* slowolfe plz
This class can either be a tank class when 1 is toggled off with high health and low damage or can be high dps with it toggled on this will bring new gameplay and bring a challenge it is also multipurpose so you can run u6 or do high level st or new u7/8 upcoming in MoP.
Base health- High
Base damage- Low
Attack speed - Moderate
Weapon- Sword and shield
Does have energy
Passive: ThunderClap - There is a 15% chance you will create a sudden shock on the hit of a enemy making a aoe on the ground ( the ground will turnblue and have little bolts of lighting) which staggers enemies and deals moderate dot.
M1: Swing- You hit your enemies with you broad sword.
M2: Energy Shield: You throw a shield of energy at a enemy dealing 300% damage if there are other enemies around it will arc to them (up to 4-5) the more enemies it hits the lower the damage by 10% for every other enemy (the originally enemy that got hurt will still receive the full 300% damage). 50 energy
1: Electrify- You immune your sword with lighting at the cost of 50% health the more health you have the more damage you gain. ( This means your total health will be halved and base damage increased it can be toggled off but your health has to regen). toggling cost 25 energy
2. You get angry so angry you start to fume and create a storm cloud above you damage enemies if a enemy is killed by a strike (from the cloud) any enemies to stand near it have a chance to get a arc zap from the zapped enemy (which will continue to stand up and look like it got electrocuted. 75 energy
Thanks for Reading and I am wanting feed back cause it does sound pretty op. And i need the maths on how 1 would work *cough* slowolfe plz
↧
[Translate] Need to translate
Hello i like to translate game in french, i have try troveToolbox andthe method of trovesaurus but at this time it's don't work or it's broken, don't understand why other game of trion are translate and Trove no and why is not possible to people who want translate the game it's too hard for make it.
it's not all people of this eart speak inglish, we want play and build on maternel languague :)
hope you understand me
Bonjour, j'aimerai traduire Trove en français mais cela est impossible car pour le moment les solutions proposés ne fonctionne pas. pourquoi Trove et le seul jeu de trion à ne pas être traduit ? et pourquoi on ne peut pas le traduire ? en quoi cela dérange les dev ? on ne demande pas à être payer pour ça on veut juste traduire notre jeu de bloc préféré pour y jouer dans notre langue maternel qu'on puisse tout bien comprendre et ne pas avoir l'impression de jouer à un jeu on ne comprend que la moitier de ce qui nous entour.
C'est pas tout le monde qui parle anglais sur cette planète il serait temps de prendre en comte cela, je sais bien que la plus part des français ont abandonné ce jeu justement à cause de ça et surement d'autre chose mais il doit surement en rester quelque un qui aimerai bien pouvoir jouer en comprenant tout bien :)
je sais bien que ce post restera lettre morte mais bon je tente ma chance on ne sais jamais comme on dit qui ne tente rien n'a rien mais bon j'ai de mauvais souvenir, on verra si les choses peuvent changer en bien enfin pour cejeu qui à un grand potentiel.
it's not all people of this eart speak inglish, we want play and build on maternel languague :)
hope you understand me
Bonjour, j'aimerai traduire Trove en français mais cela est impossible car pour le moment les solutions proposés ne fonctionne pas. pourquoi Trove et le seul jeu de trion à ne pas être traduit ? et pourquoi on ne peut pas le traduire ? en quoi cela dérange les dev ? on ne demande pas à être payer pour ça on veut juste traduire notre jeu de bloc préféré pour y jouer dans notre langue maternel qu'on puisse tout bien comprendre et ne pas avoir l'impression de jouer à un jeu on ne comprend que la moitier de ce qui nous entour.
C'est pas tout le monde qui parle anglais sur cette planète il serait temps de prendre en comte cela, je sais bien que la plus part des français ont abandonné ce jeu justement à cause de ça et surement d'autre chose mais il doit surement en rester quelque un qui aimerai bien pouvoir jouer en comprenant tout bien :)
je sais bien que ce post restera lettre morte mais bon je tente ma chance on ne sais jamais comme on dit qui ne tente rien n'a rien mais bon j'ai de mauvais souvenir, on verra si les choses peuvent changer en bien enfin pour cejeu qui à un grand potentiel.
↧
wts s4 ring md/magic find 110k
as seen in the title contact me
ign Nakogas
ign Nakogas
↧
↧
Bug: Terrain filling Dungeon/Lair entrances
Hello!
Lately, this bug often occured. The entrances of the Lairs are then just filled with standard terrain blocks (mineable) That hinders me from farming quickly. Please fix this bug.
Lately, this bug often occured. The entrances of the Lairs are then just filled with standard terrain blocks (mineable) That hinders me from farming quickly. Please fix this bug.
↧
Why not just put your Refer a friend links here.
https://trovelive.trionworlds.com/ac...=ascend_invite
there ya go. If you are under Mastery 20, enjoy that free class coin!
there ya go. If you are under Mastery 20, enjoy that free class coin!
↧
Wtb s3 ring with max health and health regen msg me
MSG ME HERE PLS IDK IF I WILL BE ON OR NOT BUT MY IGN IS mrgetrekt456 if u wanna see. I wont be on before 330 on weekdays
↧
whats the point of SS+VV?
i bought the combo today and it rarely procs, and i have capped attack speed. is the point of it to be self sustained with SS? or is it just good as a prolonged vial usage?
↧
↧
This is not a title
I don't like PvP so far. (finally attempted to play it)
I bet somebody is going to insult me for saying this.
I bet somebody is going to insult me for saying this.
↧
Weird terraform issue in Club World
Hi all,
Hoping someone can give me an answer here.
I'm making a Cursed Vale biome in my Club World. The terraform does it's thing, but I end up with huge piles of sand all over the place.
So far, I've tried using another terraform over the top (same style), which changed nothing, except the pile that I bulldozed, which was returned to being Cursed Vale rather than a sand pile.
So, based on that, I got a Tabula Rasa Terraform. Changed it... Perfect. (almost) No sand... Then changed it back to Cursed Vale. Sand piles again.
I don't get it, and the response from support was:
I greatly apologize for any inconvenience that this issue may be causing you, however we have been unable to identify any malfunction in regards to the the "Cursed Vales" biome creating sand piles at this time. If you believe that there is still a bugged issue at hand, please feel free to submit a bug report on our forums.
I'm very disappointed with this response, given that the proof of a malfunction is right there in front of them. I don't know of a single cursed vale anywhere in the game that looks like it's been used as a dump truck's personal off-loading zone.
Thanks in advance for any help anyone can give.
Hoping someone can give me an answer here.
I'm making a Cursed Vale biome in my Club World. The terraform does it's thing, but I end up with huge piles of sand all over the place.
So far, I've tried using another terraform over the top (same style), which changed nothing, except the pile that I bulldozed, which was returned to being Cursed Vale rather than a sand pile.
So, based on that, I got a Tabula Rasa Terraform. Changed it... Perfect. (almost) No sand... Then changed it back to Cursed Vale. Sand piles again.
I don't get it, and the response from support was:
I greatly apologize for any inconvenience that this issue may be causing you, however we have been unable to identify any malfunction in regards to the the "Cursed Vales" biome creating sand piles at this time. If you believe that there is still a bugged issue at hand, please feel free to submit a bug report on our forums.
I'm very disappointed with this response, given that the proof of a malfunction is right there in front of them. I don't know of a single cursed vale anywhere in the game that looks like it's been used as a dump truck's personal off-loading zone.
Thanks in advance for any help anyone can give.
↧
WTB junk radiants
Looking to buy junk radiant weapons with bad stats/ no pearl/ no star radiants if its max rad i will pay 100-110k but if its not max 70-90k contact me in-game, i will buy no matter the stat.
IGN: scarik
IGN: scarik
↧