The big problem of Trove I saw so far..
1.Trove does not know how to reduce users who use Bot Farming, Cheat.
2. The developer makes frequently misjudgment (judgment mistake).
ex) Delete Costume Mystery Box, add Radiant Soverign to Credit Pack, Gem Dust Focus Unbalanced.
And developers solve a great protest to users within 1 to 2 weeks, but most problems solve too late.
3. Up until now Trove has unnecessarily many competitions.
And contents that gave happiness and given fun to the users have reached a level that can not be recovered by many defects or old neglect.
Also, the game gets bored and the user leaves the game.
4. There are many policy and institutional flaws so far, and there is no Plan B.
And supplementing the pleasures of the game, in order to extend the life of the game, the current situation judgment ability is necessary. Especially charging ...
Other games recently put a lot of disadvantages to Heavy User, delaying the speed of progress and focusing fairly.
The fact that the main purpose of users who doing Bot Farming, Cheat is being used to dominate "Earn Flux" and "Contest".
I think that developers will indirectly understand by using this sentence whether they are mainly doing such a thing.
There is no problem if the purpose of Subaccount is utilized for Storage. However, if the purpose is Farming Bot, it will cause various damage.
ex)Lag, Flux inflation....
At Credit Pouch 50k is the most normal and reasonable price. However, there are merchants sticking to 65-70k.
It also considers "accumulated evils".
Merchants left a lot of margins so far, but if merchants refuse to change until the end ....
I did not have much time to say like this. (It is troublesome to explain as a sentence now, and I am very tired. -.-)
There are few "no-man" around developers, and there seem to be many people shouting "Yes" around.
People who yelling only Yes can not help developing the game. Really ...
I acted like a "no-man" lightly to keep the balance, but my inclination has the original Centrism.
1.Trove does not know how to reduce users who use Bot Farming, Cheat.
2. The developer makes frequently misjudgment (judgment mistake).
ex) Delete Costume Mystery Box, add Radiant Soverign to Credit Pack, Gem Dust Focus Unbalanced.
And developers solve a great protest to users within 1 to 2 weeks, but most problems solve too late.
3. Up until now Trove has unnecessarily many competitions.
And contents that gave happiness and given fun to the users have reached a level that can not be recovered by many defects or old neglect.
Also, the game gets bored and the user leaves the game.
4. There are many policy and institutional flaws so far, and there is no Plan B.
And supplementing the pleasures of the game, in order to extend the life of the game, the current situation judgment ability is necessary. Especially charging ...
Other games recently put a lot of disadvantages to Heavy User, delaying the speed of progress and focusing fairly.
The fact that the main purpose of users who doing Bot Farming, Cheat is being used to dominate "Earn Flux" and "Contest".
I think that developers will indirectly understand by using this sentence whether they are mainly doing such a thing.
There is no problem if the purpose of Subaccount is utilized for Storage. However, if the purpose is Farming Bot, it will cause various damage.
ex)Lag, Flux inflation....
At Credit Pouch 50k is the most normal and reasonable price. However, there are merchants sticking to 65-70k.
It also considers "accumulated evils".
Merchants left a lot of margins so far, but if merchants refuse to change until the end ....
I did not have much time to say like this. (It is troublesome to explain as a sentence now, and I am very tired. -.-)
There are few "no-man" around developers, and there seem to be many people shouting "Yes" around.
People who yelling only Yes can not help developing the game. Really ...
I acted like a "no-man" lightly to keep the balance, but my inclination has the original Centrism.