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Attachment point on hat/head files

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I've been working on my mod for a lunar lancer costume. Everything was going smoothly until I converted and loaded up the head files for the transformation. The file would load in, but it wouldn't have the attachment point, I'm using the program Magicavoxel because I just cant figure out zoxel and python and etc. Magicavoxel would always load in the attachment points on each file, until I tried to load in the head. I also went and took a random hat file, and it wouldn't load in the attachment point on that either. So when I made the head file without it, it wouldn't line up at all, and it's really infuriating just playing a guessing game and trying to put the attachment point in the right spot.
Is there any solution to this?

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