...it's annoying to see to say the least.
Going through threads seeing NEW players asking for optimal stat build for LL/Rev/TR/whatever...
Seeing the answers and suggestions they get is so furstrating to see. Why?
Example.:
Most ppl like to Link:https://docs.google.com/spreadsheets...#gid=832101009
A few of us probably know this site... The issue with it and it's "optimal" stats is... That it assumes every players is 250+ Mastery.
And ppl keep suggesting M.DMG / P.DMG on face... on FACE. What the hell. That's far from being optimal for a new player.
Why? let's do some math here:
New player MR50
Veteran player MR250
Each point of Mastery is +0.5% max HP.
with a 200 MR difference between the two players... that's a +100% max HP boost advantage for the Veteran player...
Sure with that amount of Bonus %HP rolling DMG on face is optimal...
But a NEW player running around with DMG on Face instead of %HP will have... 16-19k HP?
Can you honestly say 16-19k HP is optimal for U6?
"But noob, when they are full Radiant things change!" <--- No. I've gave my full Rad gear to my friend for testing purposes. He had 27k HP. That is simply NOT enough and NOT optimal.
So please, as a fellow Veteran player. STOP suggesting BAD stats for new players.
They want to advance in the game too. Telling them to farm out 200+ Mastery when they could have just lose a tiny dmg and get MUCH more survivability with 1 stats swap is pure dumb.
Going through threads seeing NEW players asking for optimal stat build for LL/Rev/TR/whatever...
Seeing the answers and suggestions they get is so furstrating to see. Why?
Example.:
Most ppl like to Link:https://docs.google.com/spreadsheets...#gid=832101009
A few of us probably know this site... The issue with it and it's "optimal" stats is... That it assumes every players is 250+ Mastery.
And ppl keep suggesting M.DMG / P.DMG on face... on FACE. What the hell. That's far from being optimal for a new player.
Why? let's do some math here:
New player MR50
Veteran player MR250
Each point of Mastery is +0.5% max HP.
with a 200 MR difference between the two players... that's a +100% max HP boost advantage for the Veteran player...
Sure with that amount of Bonus %HP rolling DMG on face is optimal...
But a NEW player running around with DMG on Face instead of %HP will have... 16-19k HP?
Can you honestly say 16-19k HP is optimal for U6?
"But noob, when they are full Radiant things change!" <--- No. I've gave my full Rad gear to my friend for testing purposes. He had 27k HP. That is simply NOT enough and NOT optimal.
So please, as a fellow Veteran player. STOP suggesting BAD stats for new players.
They want to advance in the game too. Telling them to farm out 200+ Mastery when they could have just lose a tiny dmg and get MUCH more survivability with 1 stats swap is pure dumb.