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Item Overflow Queue Bug (Narrow situation)

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Have Player 1 with x # of slots open
Also Have Player 1 with x+c, c>0, x>0 unclaimed market items
Player 2 is simply there to facilitate a trade
They initiate trade
Player 1 piece by piece takes claimed items and puts into trade

This is where I'm not sure the specific problem:
Either simply canceling the trade or dcing will delete the overflowed items. they will not be in the queue and gone

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