- Loot collector seems to be making the same mistake as the collections menu: Every single item takes FAR too much space. You should NOT be dedicating a massive bar of space to each item, they should be extremely simple and compact like the inventory.
The majority of the space in those bars isn't even used for anything anyways.
Suggestion: Modify it to be compact like the current one and the inventories.
- Vault clubs, too, seem useless. They have exactly as much storage space as regular club worlds, except you can't edit them. In fact, they seem to have less space than regular worlds, as you cannot place down decorations and trophies anywhere outside of the club. The only reason to ever make one is to copy the design into a regular world, since it looks pretty cool.
Suggestion: Add a third club chest, and 15 more slots to each chest (3 rows so they extend to the bottom of the screen). Make it modifiable within the existing borders; you cannot add any blocks to expand the island, and you cannot terraform, but you can modify the building as you wish. Destroyed blocks will not grant any items in your inventory, however.
- The "(Vault Club)" beside the club name is inconvenient/unusual/etc. in some cases.
Suggestion: Replace it with a circled V icon next to the pencil to edit the MotD, change the color of the club slot, or both.
- The visual icons next to the dragon challenge rewards were fine, why were they removed?
Suggestion: Re-add the visual icons before the name.
- I have no complaints about the ridiculous, silly animal heads in the newly renamed Super Style Stashes.
Suggestion: Add a dragon/lizard.
- Your devtest categories are leaking
Suggestion: Make them no longer need audio. :P
----------
EDIT: Also, when anyone throws pinatas, the common equipment (pin heads and winter styles) that drops on the floor will have no icon while standing near it and cannot be picked up (whether by holding E or tapping it). The tooltip still can appear, though.
This has happened before the patch, but I wasn't sure if it could be replicated.
Unsure if this happens on live or not; by now it would likely have leaked on if it's not a pure-PTS issue, but I don't usually participate in parties there often, so I can't find out. Still worth looking into though.
I have seen a singular issue with an unpickable item on live before, but it occurred under different circumstances and I couldn't replicate it, so I'm unsure if it's related.
The majority of the space in those bars isn't even used for anything anyways.
Suggestion: Modify it to be compact like the current one and the inventories.
- Vault clubs, too, seem useless. They have exactly as much storage space as regular club worlds, except you can't edit them. In fact, they seem to have less space than regular worlds, as you cannot place down decorations and trophies anywhere outside of the club. The only reason to ever make one is to copy the design into a regular world, since it looks pretty cool.
Suggestion: Add a third club chest, and 15 more slots to each chest (3 rows so they extend to the bottom of the screen). Make it modifiable within the existing borders; you cannot add any blocks to expand the island, and you cannot terraform, but you can modify the building as you wish. Destroyed blocks will not grant any items in your inventory, however.
- The "(Vault Club)" beside the club name is inconvenient/unusual/etc. in some cases.
Suggestion: Replace it with a circled V icon next to the pencil to edit the MotD, change the color of the club slot, or both.
- The visual icons next to the dragon challenge rewards were fine, why were they removed?
Suggestion: Re-add the visual icons before the name.
- I have no complaints about the ridiculous, silly animal heads in the newly renamed Super Style Stashes.
Suggestion: Add a dragon/lizard.
- Your devtest categories are leaking
Suggestion: Make them no longer need audio. :P
----------
EDIT: Also, when anyone throws pinatas, the common equipment (pin heads and winter styles) that drops on the floor will have no icon while standing near it and cannot be picked up (whether by holding E or tapping it). The tooltip still can appear, though.
This has happened before the patch, but I wasn't sure if it could be replicated.
Unsure if this happens on live or not; by now it would likely have leaked on if it's not a pure-PTS issue, but I don't usually participate in parties there often, so I can't find out. Still worth looking into though.
I have seen a singular issue with an unpickable item on live before, but it occurred under different circumstances and I couldn't replicate it, so I'm unsure if it's related.