MY IDEAS TROVE
i will start directly so it doesn't become an essay, forgive my arrogance in asking things forgive me
and sorry for my horrible english too :D
and yes, the title was only to capture attention, but it is worth to read trust me
..........
PVP
It looks like you abandoned pvp as soon as you created it, making more maps won't solve current problems so here are some suggestions to "make it great again" lol
-Add points of interest modealities
-Add an "a part pvp" for who has class gem(with normal jumps)
-(visual) In pvp increase the max FOW so that it becomes more competitive since we have more chance to kill considering we see better where others are, this also avoid the "banner visual covering"
-Add insta heals to the ground
-Absolutely remove the floating maps (the ones in the air) those are frustrating as f**k(yes I'm noob I always fall down)
BUILDING
-Add fly in club world, I don't like to say it but minecraft gives you more possibilities since it's not a perma jump-build where you keep failing if you don't have good timing, do you imagine fly in trove? Fly, combined with the perfect building system of trove.. Wow
-Add PREbuilt recipes!! Like bridges, skyscrapes,etc... I understand this can be a bad idea but I want to see what you think of it
-Add Building items, that can build with a simple command in a restricted area, I can imagine like.. A hammer! You click on the ground, 4 times in a square every corner, give the height and boom it makes a cube, also you can make a profession about this!
GUI INTERFACE
-add feature so that if you click on your health you can see it in percentage (bad english lol)
-add feature: an exclamation point visible to everyone on players with low health
-add THEMES to inventory colors and personal chests and market, this comprends the possibility to change colors and to change menus interface.. I mean you can make the "ancient medeval theme" or the "neon theme" and this work can let be done to the community!
-Change trading post list menu, I mean come on I think you can do better.. not just a list, we are in the "eyes want their part" era..
- add numbers to energy, so that we know how many of it we have, also we can understand better how energy regen works
DUNGEONS
I wanted to say this, you are doing a great work with dungeons, so gg awesome!
FARM SIMULATOR GAME?
No, IF you add chests containing sunlight bulbs
-increase the number of ore dropped from miner troves
-ore drops from monsters, I want resources to be something you can have easily
-increase the explosion range of bombs and mega bombs, more explosion more happiness and obviously faster mining
-add minigames based on trove, like the unlucky miner where you have to avoid stuff falling or idk.. The lost villager.. Like in a labirint or something like that, obviously winning those minigames will give you flux and resources.. But in high quantity (if I don't ask too much)
That's it for now
GENERAL THOUGHTS: looks like you devs don'want anymore this game to keep being a fantastic game, come on keep your dreams, grow them and make em real, I mean trove is one of the best games I ever played, for the gameplay, for the possibilities and for the base idea, I mean it's original as game but still missing what would make it the perfect game so I hope those suggestions or at least some of them will be accepted, I know most are not achievable caus I didn't consider the market,and that's why I want you to to take this post as some notes and idea written down
Thanks for reading, have a great day
AND ENJOY THE SUMMER, BEACHEAS
i will start directly so it doesn't become an essay, forgive my arrogance in asking things forgive me
and sorry for my horrible english too :D
and yes, the title was only to capture attention, but it is worth to read trust me
..........
PVP
It looks like you abandoned pvp as soon as you created it, making more maps won't solve current problems so here are some suggestions to "make it great again" lol
-Add points of interest modealities
-Add an "a part pvp" for who has class gem(with normal jumps)
-(visual) In pvp increase the max FOW so that it becomes more competitive since we have more chance to kill considering we see better where others are, this also avoid the "banner visual covering"
-Add insta heals to the ground
-Absolutely remove the floating maps (the ones in the air) those are frustrating as f**k(yes I'm noob I always fall down)
BUILDING
-Add fly in club world, I don't like to say it but minecraft gives you more possibilities since it's not a perma jump-build where you keep failing if you don't have good timing, do you imagine fly in trove? Fly, combined with the perfect building system of trove.. Wow
-Add PREbuilt recipes!! Like bridges, skyscrapes,etc... I understand this can be a bad idea but I want to see what you think of it
-Add Building items, that can build with a simple command in a restricted area, I can imagine like.. A hammer! You click on the ground, 4 times in a square every corner, give the height and boom it makes a cube, also you can make a profession about this!
GUI INTERFACE
-add feature so that if you click on your health you can see it in percentage (bad english lol)
-add feature: an exclamation point visible to everyone on players with low health
-add THEMES to inventory colors and personal chests and market, this comprends the possibility to change colors and to change menus interface.. I mean you can make the "ancient medeval theme" or the "neon theme" and this work can let be done to the community!
-Change trading post list menu, I mean come on I think you can do better.. not just a list, we are in the "eyes want their part" era..
- add numbers to energy, so that we know how many of it we have, also we can understand better how energy regen works
DUNGEONS
I wanted to say this, you are doing a great work with dungeons, so gg awesome!
FARM SIMULATOR GAME?
No, IF you add chests containing sunlight bulbs
-increase the number of ore dropped from miner troves
-ore drops from monsters, I want resources to be something you can have easily
-increase the explosion range of bombs and mega bombs, more explosion more happiness and obviously faster mining
-add minigames based on trove, like the unlucky miner where you have to avoid stuff falling or idk.. The lost villager.. Like in a labirint or something like that, obviously winning those minigames will give you flux and resources.. But in high quantity (if I don't ask too much)
That's it for now
GENERAL THOUGHTS: looks like you devs don'want anymore this game to keep being a fantastic game, come on keep your dreams, grow them and make em real, I mean trove is one of the best games I ever played, for the gameplay, for the possibilities and for the base idea, I mean it's original as game but still missing what would make it the perfect game so I hope those suggestions or at least some of them will be accepted, I know most are not achievable caus I didn't consider the market,and that's why I want you to to take this post as some notes and idea written down
Thanks for reading, have a great day
AND ENJOY THE SUMMER, BEACHEAS