Time: May 8th, 2016, ~9:15pm GMT.
Context: Died in PvP match, exited game, re-entered.
Expected: Be where I left off with respawn timer still counting down.
Observed: Respawned in arena starting point with minimal health before the respawn timer should have expired.
Repro Steps:
Player Eyalon tested: Tried more than six times, all successfully putting the player back into the PvP map, respawned with minimal health. Minimum time spent using this trick was 11.72 seconds, mean time of 13.25 seconds, max time of 17.29 seconds. This means that an average of 1.74 seconds is circumvented by using this glitch with the very little testing weve done.
This glitch appears to not have anything to do with the respawn timer in itself, as Eyalon also tested simply exiting the game in a PvP match and starting up again, with similar results of being respawned at the starting respawn point with minimal health. When doing that, it also does not count as a death; this could be exploitable by exiting the game before dying to an opponent.
Personal Trial Logs Eyalon:
Date: 5-8-16
Time: ~5:15pm EDT
Class: Fae Trickster
Team: Red
Recorded Trials (From time of death to controlling player in the match):
Thank you for your time.
Context: Died in PvP match, exited game, re-entered.
Expected: Be where I left off with respawn timer still counting down.
Observed: Respawned in arena starting point with minimal health before the respawn timer should have expired.
Repro Steps:
- Enter PvP;
- Die, get killed, /respawn;
- Immediately go to System Menu and click Exit;
- Immediately click Play on the Glyph Launcher while already logged in;
- You will then be respawned in PvP with minimal health in the starting respawn point before the penalty time should have ended.
Player Eyalon tested: Tried more than six times, all successfully putting the player back into the PvP map, respawned with minimal health. Minimum time spent using this trick was 11.72 seconds, mean time of 13.25 seconds, max time of 17.29 seconds. This means that an average of 1.74 seconds is circumvented by using this glitch with the very little testing weve done.
This glitch appears to not have anything to do with the respawn timer in itself, as Eyalon also tested simply exiting the game in a PvP match and starting up again, with similar results of being respawned at the starting respawn point with minimal health. When doing that, it also does not count as a death; this could be exploitable by exiting the game before dying to an opponent.
Personal Trial Logs Eyalon:
Date: 5-8-16
Time: ~5:15pm EDT
Class: Fae Trickster
Team: Red
Recorded Trials (From time of death to controlling player in the match):
- ~14.27s /respawn
- ~12.62s /respawn
- ~17.29s Enemy Player
- ~11.72s Enemy Player
- ~11.81s Enemy Player
- ~13.06s Enemy Player
- ~12.00s /respawn
Thank you for your time.
~Vedir